Mass Effect 2


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Prideless

-san
Sempai
So has anyone played this yet? cough cough >_>

or getting pumped for the release for this game =D

GOTY in January baby.

Maybe this or FFXIII

The game is dialogue is a lot more fun. hehehe!
 
I've been really impressed with everything that I saw about this game, but I have never played the first game and from the sound of it a lot of stuff carries over from the first, not to mention I would miss out on the whole story of the first so it seems kinda necessary to play the first. And to do that I would need more time than I have. I'm still in the midst of my 60+hr campaign in Dragon Age, still playing CoD: MW2, and still have to start playing Assassin's Creed II as well as wanting to get Bayonetta.

Just don't have the time at the moment to sink my teeth into 2 massive Bioware RPGs.
 
QUOTE (Prideless @ Jan 25 2010, 07:01 AM) So has anyone played this yet? cough cough >_>

or getting pumped for the release for this game =D

GOTY in January baby.

Maybe this or FFXIII

The game is dialogue is a lot more fun. hehehe!
The game is beautiful, no matter from which angle you look at it
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. And if you had finished MF1 and still had saves on your HDD the game supposedly changes the scenario a lil' bit
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. This winter's 'must buy' imho.
 
QUOTE I've been really impressed with everything that I saw about this game, but I have never played the first game and from the sound of it a lot of stuff carries over from the first, not to mention I would miss out on the whole story of the first so it seems kinda necessary to play the first.

This.

Also, not a big fan of Bioware RPGs (cept Shadows of Amn), and heard a lot of crap about ME1 so I don't feel like playing it. DA:O was far from stellar, too. May try ME2 if a friend buys it but that's about it.

The most ambitious project of the year has got to be Metro 2033, and it will also be the best if they do it right.

Don't care much for GOTY, since these kinds of awards have been pure bull$h1t in the last few years.
 
I had also heard some bad things about ME1, but those tended more toward the picking out the lackluster parts in an overall good game. And that's what sequels are for, especially the first sequel of a new IP. Taking in feedback and criticisms from the first game to iron out all the problems. They did it wonderfully in Assassin's Creed II, and from some of the coverage I've seen of ME2 it seems they did just that.
 
Nah, haven't played it yet, but it's on pre-order (European, unfortunately so no action 'till 29th). And no, pirate isn't really my chosen profession anway.
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Now I desparately wish I had a PC that could play ME2. I know I could easily just read a massive summary of the main story from ME1 to catch up in that regard (G4 even has a minor one), but how ME2 uses your old data is something I couldn't just read up on. But if I had a PC that could play this I would just go here.
http://www.annakie.com/me/home.htm
annakie made that site to house saves for all different kinds of Shepard variants that anyone can submit/use for their ME2 files. Wish I could do this for 360.
 
QUOTE (Barbobot @ Jan 25 2010, 06:54 PM) Now I desparately wish I had a PC that could play ME2. I know I could easily just read a massive summary of the main story from ME1 to catch up in that regard (G4 even has a minor one), but how ME2 uses your old data is something I couldn't just read up on. But if I had a PC that could play this I would just go here.
http://www.annakie.com/me/home.htm
annakie made that site to house saves for all different kinds of Shepard variants that anyone can submit/use for their ME2 files. Wish I could do this for 360.
Thanks thats just what im looking for.

Been playing ME2 cant help thinking if I did this or that in my save what would happen here?

A lot of people you met in the first game show up in ME2 not just party members. People you spared/saved are there while those you killed arent there.


I know a lot of people complain about the first game, but I didnt notice anything wrong with it? am i missing something?

Only thing I recall was pop in textures and cut n paste side quests.
 
QUOTE cut n paste side quests

Well, this is sort of enough to lose appreciation for Bioware games every time they release one, especially since the quality seems to be declining.

Still, I can't say anything about the first ME since I never bothered with it. Among other things cited as "faults" I heard about the bad dialogue system, the somewhat awkward blend of shooter and RPG plus repetitive and boring combat. I can't really say how much of that is true myself, but given that this came from people with well constructed opinions, if at least one of those is true it's enough of a turn-off for me.

Although, I like the idea of the "carry-over" side-stories, shows that they put at least some attention to details. Maybe I'll pick it up as soon as I finish my runthrough of Black Isle classics.
 
Mass Effect.....being bad....where did you hear that ?? Its one of the best RPG games on the 360.
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QUOTE Its one of the best RPG games on the 360.

Like that actually says something, lol
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I read some varying opinions from people on online forums, mostly on NMA. I find that I often share opinions of many people on that forum regarding RPG games.
 
For me Mass Effect is one of the best RPGs too and I dont really care that much about an Inventar or such things, because mostly too much gear only annoys me. I dont wanna run every 10 minutes to some merchant to sell my whole Inventar.

The only bad point about Mass Effect 2 is that I have to put The Witcher on on hold because Mass Effect 2 has a bigger priority ^^ But its not my fault that The Witcher is soooo damn long (Im near the middle and played, dont know 100 hours or something ^^)

And Bioware is always good doesnt matter if it was Jade Empire, Dragon Age or what ever. They were great games.
 
*sigh* people's attention spans these days... Does anyone remember how long Baldur's Gate 2 was, ore Icewind Dale 2? TBH, I can't see how one can complain that a good game is too long
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Only BAD games can feel too long, because, well, they suck
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I dont have a problem with it beeing too long because its long, the problem is the longer it is the longer other games have to wait to be played.

And I dont know how long Baldurs Gate and Icewind Dale 2 are because I never played them back then and now I cant play them because they are too circular to handle.
 
Well, if you had played BG2, you'd have a full understanding of how Bioware designs their games, and where that initial formula came from that has been the core of their every single game since then.

Rather than IWD2, I'd recommend IWD1, I enjoyed that one much more. But it makes for a poor example since it's fairly short. Nice relaxing h'n's, nothing more.

I'd say these games aged pretty well, and with high-resolution patches look great even compared to many games today, given the quality of artwork. I also can't see how they're hard to handle at all.
 
QUOTE (MKK2004 @ Jan 28 2010, 07:41 PM) ME2 seem too casual for me...

- No customization for members' armors/weapons
- No planet exploration
Honestly, even though I haven't played ME2 yet?

All the better. Dunno about you, but I did NOT enjoy going through living hell with Mako whenever I had to explore yet another copy-paste planet nor when I had to manually change gear of every freaking party member. It was just tedius and if ME is cutting out the unnecessary tedium then more power to it.
 
REALLY disappointed in ME2.


As cliched shoot-em-up fps it could pass up as half decent but as bioware game? NO NO NO.

- No backpack.
- No party customization.
- no looting
- badly designed straightforward dungeons.
- 90% of new characters are dicks.
- the characters from me! have been turned into dicks.
- plotline is a direct rip off of KOTOR II.
- Every new characfter has been designet with sexual fetishes in mind - skinhead? CHECK. Latex alien warrior? CHECK. bare-chested assasin guy? CHECK. Lab-born "perfect female"? CHECK.
- Cliched and stupid plot twists(the shady guy i am working for just led me into a bad stuff, what to do? OH Ill go and ask him about it and believe everything he says~~)
- no Weapon customization .
- No Planet exploration, but! We now have an annoying radio frequency search style minigame for planets!
- Too easy. I am almost finished with the game on hard and I have yet to use any of my offensive adept abilities. Have been sniping all enemies ith my trusty starter pistol i had from beginning. Now I seem to have gotten a sniper subclass(another stupid scene here Sheppard sees a pile of weapons and just decides to be a certain sub-class), so It does not seem that I will ever need my powers.
- Too many plot retcons.(Did we state that Y are ____ now in mE1? Wrong ! Y are now ___!)
- MISSION COMPLETE SCREEN? WTF.

Overall its no longer a bioware game. ITs a random fps for no-brain people who like fps "games". A complete opposite of awesome Mass Effect.

Now all we need for the awesome trilogy to end is for Me3 to be canceled in favor of a shitty mmorpg cash-in game(*cough*ho it happened with KOTOR III*cough*)



QUOTE (Arbiter Libera @ Jan 28 2010, 02:20 PM)QUOTE (MKK2004 @ Jan 28 2010, 07:41 PM) ME2 seem too casual for me...

- No customization for members' armors/weapons
- No planet exploration 
Honestly, even though I haven't played ME2 yet?

All the better. Dunno about you, but I did NOT enjoy going through living hell with Mako whenever I had to explore yet another copy-paste planet nor when I had to manually change gear of every freaking party member. It was just tedius and if ME is cutting out the unnecessary tedium then more power to it.

I bet you will be happy then:
- Spending hours to "locate" the radio frequencies of each IMPORTANT planet.
- Spending the entire game with no grenades, no different armours and only three/four weapons.

If you will, then please, stop playing Bioware games, or you will be annoyed by sooo-useless customization and depth...
 
Then I must've missed the whole customization thing in ME1 because there was none, except the relatively MARGINAL upgrades you could apply to weapons/armors AND most of which you would basically sell for money considering you got about a million of them during the game, mostly useless and meant to be sold (and this is coming from someone who regularly equipped ALL of his characters, not just the active trio).

You see, I have nothing against complexity and customization (hell, I LIKE them, not to mention they're usually integral to every half-decent RPG), but from what I've read the ME2 cuts out the annoying parts of ME1; sub-par customization, loot and all that is great, but the end result is fundamentally the same - get the best possible stuff. Now, if ME1 encouraged and rewarded gear experimentation for some added bonuses (which it doesn't) then I would grieve for it's absence, but given that ME2 removes the annoyance of basically changing EVERY member's gear after you get better version of it, nothing's been cut... nothing useful and interesting at least. I don't need customizability and complexity for their own sake if they don't contribute to anything.

Like I said, haven't played it yet so I don't know the details (nor these things you mention as annoying and which are, to be honest, mostly your subjective opinions), but I'm glad that each character now has a recognizable getup and look. It sure beats seeing my awesome Garrus, or any other character, in a neon-yellow armor because it has good stats.

And considering that ME1 was never a full-fledged RPG but a TPS with some RPG elements I don't see this as some kind of "betrayal" by BioWare. Just because it's made by BioWare, it doesn't mean it has to yet another hardcore RPG, something that ME1 wasn't in the 1st place, anyway.
 
Bioware hasn't made a "hardcore RPG" since BG2. Granted, they're not as bad as Bethesda, but still.
 
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