url: http://dragonage.bioware.com/
Story: so apparantly you play as this angry guy named ebonHawke, who is (dunn dunn dunn) A Champiun of Kirkwall and we follow him through the end of the blight (when he escapes with his hot sisterfamily from skeletorsdarkspawn by the help of Flemeth(who is now a hot latex-clad female in her 20s with horn-shaped hairdo and i am not making it up). He is joined by a pirate chick, female goth knight, dwarf assassin(who uses dual crossbows) and some other characters We then follow his journeys through the second half of Dragon Age Origins and forward up to 20 years into future and see how he hooks up with pirate chick, hooks up with knight, hooks up with someone else, kills some evil horned orcsQuanari forces and becomes an overall hero...
Features:
- Play as Hawke, the unfamed Human hero and chose to be either mage or warrior.
- Play through the chapters spanning from the beginning of the blight in DA:O to the 20 years in future.
- Hook up with chicks who wear latex and engage in hollywood sex scenes.
- Import your DA:O savegame to get some mundane mention of the Warden.
- Join up with countless characters who lead their own lives and only appear when they want to.
What is new:
- Alpha Protocol storytelling style.
- Game combat is hacknslash.
- Personal Armor and Companion Armor - you can't ear your companion armor and companions cant wear your personal armors.
- Faster mage combat with more pew pews.
- Mass Effect2 Dialogue Wheel.
- New art style.
- Chapter System.
What is not returning:
- NO ability to choose race or origin. You are limited to voiced human male/female named Hawke who can be swordsman or mage.
- No origins.
- No more world map or free-roaming.
- NO freedom in the sidequests. You start a "chapter" have a mission and side-missions, do that and never return to the place. In a sense similar to how modern hacknslash games like god of war or Lords of shadow work.
- No more Isometric mode.
- Tactics. They are replaced by "Deffend" and "Attack" stances.
- Companion skill trees. Companions are reduced to having 5-6 skills that are auto-upgraded as they auto-levelup.
- Personal skills reduced to you having up to 10 at most.
- Companions have only three equipment slots(including weapon)
- No more RPG Dialogue trees. Replaced by Mass Effect Wheel.
- Game UI redone into "futuristic" black and gold.
- Ridiculously Radical Character Changes (flemeth is now hot latex clad female in her 20's, Isabella the swordsman from the first game is now a spanish tanned pirate chick, Quanari now look like horned ogres and are your typical evil meelee goons, Darkspawn redesigned into skeletor-look-alikes). More on changes in screenshots.
Screenshots:
First of All, our Hawke facing down some darkspawn:
Quanari mook with his henchmen. They are about to try to kill you with stone axes.
A screen of mage gameplay.
Goth Knight Female sidekick you can shag:
Flemeth saving your ass and shaking her hips in latex...
Isabella, the "edgy" pirate you can shag.
Videos:
http://www.youtube.com/watch?v=AV8E9hrMaWE - Comparison of Dragon Age:Origins and God of Dragon Age Effect II gameplay and UI
-----------------------
Opinion: At first, when the game was announced I was somewhat excited, because DA:O was an awesome CRPG game and a step in right direction from the horror of Mass Effect II. Then the designs were previewed and I went "Ffffuuuu". Then the gameplay got shown and the story and the cheesy oneliners.
Sadly with what started off as "pre-ordered the moment its available for that" I am now going to either pirate or rent it if I feel bored. Its sad to see that Bioware continues its decay
Story: so apparantly you play as this angry guy named ebonHawke, who is (dunn dunn dunn) A Champiun of Kirkwall and we follow him through the end of the blight (when he escapes with his hot sisterfamily from skeletorsdarkspawn by the help of Flemeth(who is now a hot latex-clad female in her 20s with horn-shaped hairdo and i am not making it up). He is joined by a pirate chick, female goth knight, dwarf assassin(who uses dual crossbows) and some other characters We then follow his journeys through the second half of Dragon Age Origins and forward up to 20 years into future and see how he hooks up with pirate chick, hooks up with knight, hooks up with someone else, kills some evil horned orcsQuanari forces and becomes an overall hero...
Features:
- Play as Hawke, the unfamed Human hero and chose to be either mage or warrior.
- Play through the chapters spanning from the beginning of the blight in DA:O to the 20 years in future.
- Hook up with chicks who wear latex and engage in hollywood sex scenes.
- Import your DA:O savegame to get some mundane mention of the Warden.
- Join up with countless characters who lead their own lives and only appear when they want to.
What is new:
- Alpha Protocol storytelling style.
- Game combat is hacknslash.
- Personal Armor and Companion Armor - you can't ear your companion armor and companions cant wear your personal armors.
- Faster mage combat with more pew pews.
- Mass Effect2 Dialogue Wheel.
- New art style.
- Chapter System.
What is not returning:
- NO ability to choose race or origin. You are limited to voiced human male/female named Hawke who can be swordsman or mage.
- No origins.
- No more world map or free-roaming.
- NO freedom in the sidequests. You start a "chapter" have a mission and side-missions, do that and never return to the place. In a sense similar to how modern hacknslash games like god of war or Lords of shadow work.
- No more Isometric mode.
- Tactics. They are replaced by "Deffend" and "Attack" stances.
- Companion skill trees. Companions are reduced to having 5-6 skills that are auto-upgraded as they auto-levelup.
- Personal skills reduced to you having up to 10 at most.
- Companions have only three equipment slots(including weapon)
- No more RPG Dialogue trees. Replaced by Mass Effect Wheel.
- Game UI redone into "futuristic" black and gold.
- Ridiculously Radical Character Changes (flemeth is now hot latex clad female in her 20's, Isabella the swordsman from the first game is now a spanish tanned pirate chick, Quanari now look like horned ogres and are your typical evil meelee goons, Darkspawn redesigned into skeletor-look-alikes). More on changes in screenshots.
Screenshots:
First of All, our Hawke facing down some darkspawn:
Quanari mook with his henchmen. They are about to try to kill you with stone axes.
A screen of mage gameplay.
Goth Knight Female sidekick you can shag:
Flemeth saving your ass and shaking her hips in latex...
Isabella, the "edgy" pirate you can shag.
Videos:
http://www.youtube.com/watch?v=AV8E9hrMaWE - Comparison of Dragon Age:Origins and God of Dragon Age Effect II gameplay and UI
-----------------------
Opinion: At first, when the game was announced I was somewhat excited, because DA:O was an awesome CRPG game and a step in right direction from the horror of Mass Effect II. Then the designs were previewed and I went "Ffffuuuu". Then the gameplay got shown and the story and the cheesy oneliners.
Sadly with what started off as "pre-ordered the moment its available for that" I am now going to either pirate or rent it if I feel bored. Its sad to see that Bioware continues its decay